Treeguards do not normally spawn before Day 3, after which each Evergreen at any stage fallen has a 1.33% chance of spawning one from Evergreens within 15 units of distance (just under 4 Pitchfork tiles). They are initially hostile towards the wood-cutter, assuming that is how they were spawned, have very high health and damage, and are capable of killing most unarmored characters in three strikes. Treeguards are Boss Monsters that can occasionally transform from Evergreens when a nearby Evergreen is chopped down.
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